A browser-based Rogue-like RPG in a modern setting. Built between 2008 and 2013.
A treasure-finding platforming game I designed on graph paper when I was a teenager then built 15 years later.
A learning resource for CSS layout fundamentals.
A Zorklike murder mystery that uses one-word commands.
A text editor for drawing, not typing. Used as a tool to create map files for games.
A collaborative writing game I made. It's not currently live but I have some screenshots so you can check it out.
I wanted a regex sandbox with big text areas. Is that so much to ask?
A goofball randomly-generated game about dating.