I desgined this game when I was 17 on graph paper, then built it 15 years later.
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An Ancient Tome is a storytelling game. The main thing you do is write, much as if you were sitting down to write a short story. You and your co-authors will receive a randomly-generated and theme-appropriate Environment. You can respond by taking the story in whatever direction you want!
Some samples of my art.
LetterBrush grew out of a tool I use for game development. It lets you edit text files with drawing tools such as lines and flood fill. Great for anyone developing Roguelikes.
A new game I wrote in a couple weeks to explore the idea of an IF murder mystery. It's very laid-back and takes about an hour to play, so check it out!